Monday, November 28, 2016

BBNR "Mech Test"

Hey, I've actually started working on it! Yay...
So, I had time today, thought- Hey, maybe actually do something about this...
Never mind. I'll stop trying to make an interesting introduction to this post and just get to it.

So far:
-Two types of Saws
*A quick one, bangs and bounces at the end, one direction)
*A slow one, slowly moves into one direction, bounces at the ends
-Mala and her "Nice/Normal Outfit" as well as basic movements. Items, as well as their functions, have been added.
-A parallax background, not visible in the screenshot, set by the HP Gauge at the top left.
-A small level (called "TEST") with almost perfect tiling. (Not sure if final)
-Added two additional test levels; "TUTORIALTEST" and "HUMABOSS"

Here are two three screenshots from the "mech test" (shrunk to fit the post):

Current in-game resolution: 640 x 480
Current in-game framerate: 30 FPS
The start of the test level, the "quick" Saw
The end of the test level, the "slow" Saw
Addition: Huma's Boss Stage. Obviously, though, it doesn't work yet.

NOTE: ALL GRAPHICS ARE SELF-MADE!!!
Do you like it? Should the game look like this?

Just wanted you to see a glance.

I will try and get some good footage for a future post, but I'll have to see that through.

That's all for now.

No comments:

Post a Comment