Monday, February 27, 2017

Pros and Cons: YouTubers (Markiplier)

Note: This is my personal opinion about Markiplier! If yours differs, do NOT complain about it...

Pros:
- Markiplier makes fun content (for me, most of the time).
- He donates to charity. He's a nice guy. He's polite. Pretty much like that 99% of the time...
- He appreciates everything his fans do for him. (Involves fan games and videos)
- He makes funny shorts that I like to watch a few times over again.
- He has fun characters. (Wilford Warfstache, Tiny Box Tim, Darkiplier etc.)

Cons:
- ...I have a hard time to actually come up with any cons. Uh... Sometimes he's not so fun, I guess?
- He puts his fans before his own health. I guess...? That's not good...

Do I like Markiplier?
YES. I find this guy funny and entertaining. I don't watch him 24/7 but who would do that anyway??

Markiplier, you'll never see this, but I appreciate what you do. Never stop (until that's impossible...)!

What would happen if he actually saw this and I knew about it?
- I'd kill myself out of shame...

I might delete this post.

Saturday, February 25, 2017

Midbyte - "Another school project"

I came up with yet another game idea put into development, Midbyte. It's going to be a "retro platformer in just two colors", possibly with local 2 Player Mode.

The name of the game comes from the words "Midnight" and "Byte", not that you do anything with this info...

What would it include:
- 3 Worlds, 10 Levels and a Boss each
- Music by Ayrayen (Let's see how this goes...)
- Simplistic gameplay and visuals

Unlike SpaceX, this game isn't really under any deadlines... It should be done quickly as it includes quite little content.

Read the Devlog on Game Jolt:
http://gamejolt.com/games/midbyte/238969

That's all for now.

Monday, February 13, 2017

"Lumph's Adventure - The Seven Stones" RPG idea?

I come up with stories (that I consider great) way too often...

Current game title
I've come up with yet another "great game idea", titled "Lumph's Adventure - The Seven Stones". Your typical RPG, this game would be pretty much like that. Lots of text to read, locations to explore, turn-based battle mechanics, lots of quests etc.

The plot is incomplete and I haven't designed the game yet, either.

I'm planning on actually sketching the characters before drawing them for the game.

I think I could use Photo Story 3 generated songs (that I've already made) in the game. Being good (IMO) I might use them in other games as well.

I want to make this game so badly... But I think I'll try and make BBNR first...
...
Actually, since Deemo-R is taking his time with the music, I could focus on this project a bit more...

I wish to receive even a single opinion about this...

That's all for now.

Friday, February 3, 2017

A passing thought: Make a depressing game

The title says it all. I have a ridiculous game idea.
My inspiration comes from my depression and Photo Story 3's capabilities.
Possible title: Broken Mind
You figure out the rest...
That's all for now...

Nothing important to say...

I wanted to make a post, so... Might as well write something...

One thing is: I'm helping to make Happy Block Platforming, as I mentioned in my "Game collaboration" post. Currently the menu theme's my "Blue Lights" I generated with Photo Story 3...
Actually, I made a video for it. Enjoy!
...
I don't think there's anything more, really... Well, except for one.

How is my channel and its videos seen around the world??
I am one of billions of people! There are people that make better content (I think...).

....

Yeah, that's all. For now, anyway...

Friday, January 27, 2017

SpaceX

You might be wondering... Aah, who am I kidding? No one's there, right? But enough of that. I don't care anymore. (Go to hell, you...)

Game title
SpaceX is a school project I started over two weeks ago.
It's basically a space-themed retro-style shoot-em-up.
It includes simple controls, a "retro filter", a boss and 11 medals.

What settings are there:
- Difficulty (Easy, Hard)
- Delete Save Data (permanent)
- Default resolution (my solution to fix the screen back to default size)

Game saves when:
- GAME SAVED pops on the screen

Game loads:
- At startup

Controls:
Mouse - Click buttons
Keyboard - Gameplay

I think I'm going to make 2 versions of the game.
The first will be the result of this school project and the second may be a future project I'll pick up and enhance.

UPDATE TO THIS IDEA: I was thinking of creating a "sequel/expansion" called SpaceXtended... Yeah, funny name. That game'd include a lot more than SpaceX. Keep your eye out for any future notice...

SpaceX is out:
http://gamejolt.com/games/spacex/230335
Leave a rating if you can. Helps me know if it was worth it...

That's all for now.

Sunday, January 22, 2017

Game collaboration

I'm currently doing 3 games:
BBNR which slowly progresses,
SpaceX which is a school project
and Happy Block Platforming.

Well, actually that's incorrect. I'm HELPING to make the game.
Happy Block Platforming, or HBP is a Work In Progress by FlyingDeathToaster on Game Jolt (and ITCH.io).
My custom title logo
What I'm helping with is graphics and gameplay. I think I'm responsible for the boss battles, too...
I won't get profit of this project but my interest for it is all that really matters to me.

HBP will happen. I'm sure of it.

UPDATE: Apparently Game Maker Player is shutting down... The game's older version is still available but eventually it will be gone...
Old HBP on Game Maker Player

That's all for now.